Category Archives: Let’s Kill Hitler

“You Never Answer Your Phone.”

I’ve discussed before the idea of the Doctor being on call here but we also know that the Doctor can be very difficult to get hold of, even if you have his phone number. River Song has to graffiti the … Continue reading

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“I don’t want to go.”

Death can come to any character in a campaign, including the time lord. Traditionally regeneration allows them to return to the world of the living, albeit in a new body. However, like the 10th Doctor, some players might be quite … Continue reading

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“You’ve got a time machine, I’ve got a gun. What the hell – let’s kill Hitler.”

‘Let’s Kill Hitler’ introduced us to Mels, Amy and Rory’s unlikely wild child friend. No sooner has she caught up with them and the Doctor she pulls a gun and hijacks the TARDIS. In my review of the episode I … Continue reading

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Poisoned me… but I’m fine. Well, no, I’m dying, but I’ve got a plan.

Excitement can be generated in an adventure by setting a time limit. In ‘Let’s Kill Hitler’ this is provided by the Doctor being poisoned by Melody Pond, leaving him just over 30 minutes to find a cure. This can provide … Continue reading

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“Well, at least I’m not a time-travelling shape-shifting robot operated by miniaturized cross people, which, I have got to admit, I didn’t see coming.”

‘Let’s Kill Hitler’, by Steven Moffat, introduces the Teselecta, a time travelling vessel able to assume the form of others and piloted by tiny people from the future. From the little we know it would appear that the Teselecta isn’t … Continue reading

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“I’m trapped inside a giant robot replica of my wife. I’m trying not to see that as a metaphor.”

‘Let’s Kill Hitler’ by Steven Moffat explodes back on to the screen, immediately taking a much lighter tone than ‘A Good Man Goes To War’. Moffat scripts always have a good amount of witty lines but here the story itself … Continue reading

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