ABOUTThe purpose of this blog is to explore the world of Doctor Who in all its forms to draw out useful ideas that can be used in the Doctor Who: Adventures in Time and Space (DWAITS) published by Cubicle 7. I've been roleplaying for decades and have been a Who fan even longer. With the publication of a new system it seemed the perfect time to generate material to fuel campaigns for years to come.
Looking For Adventure?
If you enjoy this blog find D&D 5E adventures written by the author below.
In The Long Night a summer festival and the quest for love goes wrong. Perfect for a new group of adventurers.
The Judgement of Bones is a collection of adventures that present moral quandaries and tough choices for any group.
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Author Archives: etheruk1
‘Mummy on the Orient Express’ takes place at an unspecified time period. The impression given is that it is sometime in Earth’s future but the passengers need not be human. ‘Voyage of the Damned’ establishes that there is a race … Continue reading
During what is supposed to be their last adventure in ‘Mummy on the Orient Express the Doctor mentions various alien worlds. Clara isn’t very interested but they could serve as inspiration for your own adventures. Magellan black hole The Orient … Continue reading
The central threat in ‘Mummy on the Orient Express’ is the Foretold. This supposedly mythical being can only be seen by victims. Once it appears the victim has 66 seconds before the mummy-like being touches them, killing them instantly. Ultimately … Continue reading
It is revealed in ‘Kill the Moon’ that it took 10 years for anyone to investigate the missing Mexican mining survey because there wasn’t a space program. The only shuttle they had to go to the moon was recovered from … Continue reading
The crux of ‘Kill The Moon’ is the ethical decision whether to kill the moon dragon or let it hatch, possibly destroying the Earth. This can provide drama and some interesting ethical discussion in an adventure. The basic situation is … Continue reading
A reoccurring issue with time travel in Doctor Who is that the main characters should know how things turn out. Sarah Jane Smith in ‘Pyramids of Mars’ is confident that Sutekh won’t destroy the Earth in 1911 because she is … Continue reading
‘Kill The Moon’ reveals that the moon is actually an egg, containing a vast winged life form. This comes as a surprise to everyone, including the Time Lord. This knowledge could have an impact on your own campaign. Firstly the … Continue reading
Back in 2012 I discussed crossing Doctor Who over with James Bond here and so I thought it was about time I added write-ups for a Time Lord Bond. Exiled to Earth the PCs can meet the incarnations in many … Continue reading
My latest D&D adventure collection is available to buy here. Five tales centred around moral dilemmas to challenge adventurers of any level. These can be introduced into any campaign in any order as stand-alone scenarios or combined into a single … Continue reading
The monster of the week in ‘The Care Taker’ is a robot with spider-like legs and a reptilian head. The Doctor calls it a Skovox Blitzer warning that it has enough explosives in its armoury to blow up a whole … Continue reading