ABOUTThe purpose of this blog is to explore the world of Doctor Who in all its forms to draw out useful ideas that can be used in the Doctor Who: Adventures in Time and Space (DWAITS) published by Cubicle 7. I've been roleplaying for decades and have been a Who fan even longer. With the publication of a new system it seemed the perfect time to generate material to fuel campaigns for years to come.
BROKEN HEROESBroken Heroes is a full length novel by the writer of this blog. In Silver City a secret community play at being superheroes and villains but someone isn't playing by the rules. When people start turning up dead one woman must discover who is responsible before more people die but she has a secret of her own.
Looking For Adventure?
If you enjoy this blog find D&D 5E adventures written by the author below.
In The Long Night a summer festival and the quest for love goes wrong. Perfect for a new group of adventurers.
The Judgement of Bones is a collection of adventures that present moral quandaries and tough choices for any group.
Monthly Archives: December 2012
‘The Snowmen’, by Steven Moffat, is a fun Christmas tale that manages to turn snow into something terrifying while finding time to give the Doctor a renewed sense of purpose. Spoilers From Here On! This was always going to be … Continue reading
In ‘The Angels Take Manhattan’ Amy willingly sacrifices herself to an angel in the hope that it will allow her to join Rory in the past. Her gamble appears to pay off, according to both the grave stone and her … Continue reading
In a particularly delightful scene from ‘The Power of Three’ Rory’s dad, Brian, rattles off many different theories about the nature of the black cubes which have appeared overnight. Since we’re only a few minutes into the episode there is … Continue reading
I have just launched a new blog covering the Gumshoe rpg and upcoming Dramasystem. I hope to be able to provide resources and adventures for those using the system. The link can be found here
Any science fiction series that has the protagonist encountering alien species has to address the issue of language sooner or later. The Doctor has the added complication that he also travels in time, meaning he and his companions have to … Continue reading
“Anachronistic electricity. Keep Out signs. Aggressive stares. Has someone been peeking at my Christmas list?”
‘A Town Called Mercy’ begins with the Doctor discovering electric lights in a Western town 10 year too early. This immediately intrigues him and shows how anachronisms can be the spark of a new adventure. In most campaigns PCs will … Continue reading